ImmunoForce
⚠️ INCOMING TRANSMISSION FROM IMMUNE COMMAND ⚠️
The body is under attack. Pathogen slimes are flooding the tissue lanes. Host cells are being hijacked. Tissue integrity is dropping. YOU are the last line of defense.
IMMUNOFORCE is a retro comic-book tower defense game set inside the human body. Deploy immune cell heroes, spend ATP wisely, and hold all three lanes against wave after wave of creeping infection — before your tissue collapses entirely.
⚔️ YOUR SQUAD
CD8+ BRAWLER — Gets in their face. High damage, no mercy.
B-CELL INVENTOR — Picks them off from range. Let them come to her.
CD4+ COMMANDER — Keeps the squad alive. Buffs everyone around him.
💉 THE DRUG ABILITY
When things go sideways, activate the Drug. Your entire squad gets a temporary surge — +30% damage, +20% defense. Use it well. It has a cooldown.
☠️ WATCH OUT FOR...
Pathogens don't just march — they hijack host cells, turning your own body against you. The orange Spread Bar at the top tells you how bad things are getting. When it fills up... things get very bad.
📖 HOW TO PLAY
- Pick a hero card from the bottom panel
- Click any open grid cell to deploy them
- Heroes attack automatically — your job is placement and timing
- Earn ATP by defeating enemies and waiting — spend it on more heroes
- Survive all waves → INFECTION NEUTRALISED!
- Lose all 3 tissue lanes → TISSUE INTEGRITY LOST.
Built in Unity 6 with a retro Sunday-strip comic aesthetic — flat ink fills, thick black outlines, no gradients. Ever. This is a university playtesting build (AVM 2026, Group A). Feedback is the whole point — don't hold back.
| Status | Prototype |
| Platforms | HTML5 |
| Author | queby |
| Genre | Strategy, Educational |
| Tags | 2D, biology, Comics, Singleplayer, Tower Defense, Unity |
| AI Disclosure | AI Assisted, Code |

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